You are Bond. James Bond. You are assigned covert operations connected with the GoldenEye weapons satellite. M will brief you on your mission and objectives from London. Q Branch will support your efforts with a plentiful supply of weapons and gadgets. Moneypenny offers you light-hearted best wishes and you're off! Your mission begins in the heavily guarded chemical warfare facility at the Byelomorye Dam in the USSR. Look and shoot in any direction as you navigate 12 interactive 3-D environments. Use stealth and force as you see fit in matters of international security. Consider the military personnel expendable. You are licensed to kill!
GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye. It was released for the Nintendo 64 video game console in August 1997. The game features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. The game includes a split-screen multiplayer mode in which up to four players can compete in different types of deathmatch games.
GoldenEye 007 was developed over a period of two and a half years by an inexperienced team led by Martin Hollis, who had previously worked on the coin-op version of Killer Instinct. It was partially conceived as an on-rails shooter inspired by Sega's Virtua Cop, before being redesigned as a free-roaming shooter. The game was highly acclaimed by the gaming media and sold over eight million copies worldwide, making it the third-best-selling Nintendo 64 game. It received the BAFTA Interactive Entertainment Games Award and four awards from the Academy of Interactive Arts & Sciences.
Retrospectively, GoldenEye 007 is considered an important game in the history of first-person shooters for demonstrating the viability of game consoles as platforms for the genre, and for signalling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features such as atmospheric single-player missions, stealth elements, and a console multiplayer deathmatch mode. The game is frequently cited as one of the greatest video games of all time. A spiritual successor, Perfect Dark, was released in 2000, while a reimagining of the game, also titled GoldenEye 007, was released in 2010.
Nintedo 64 game cartridges restored by RetroSix come with all the gold contact pins cleaned and polished to give good first-time loading. The cartridge case is cleaned and brought back to life as best as possible. The cart stickers may have wear and tear or fade, depending on stock. We choose the best condition games we can, but do expect a few wear and tear marks on the games due to their age. Photo is for representation purposes only.
So many things these days are mass produced, not designed to last, and make as cheap as possible for as much money as possible. We started RetroSix not as a mass market business. We are aiming at the small, limited quantity, but hand-build and restored market.
All work, restoration, modifications, improvements and so on are done in the UK, in-house by hand and all attention to detail and care is taken for every order. You can be assured that your order has been inspected not only by a real person but someone who knows about and is excited by gaming and retro, and no sub-par product leaves our doors.
RetroSix is a small team of people who have been in the gaming industry and retail business since 2013, and sold consoles, controllers and even designed our own controllers and consoles.
Putting that expertise to good use, we decided to start RetroSix; a small team of people passionate about retro gaming, and restoring original consoles to like-new, adding our own twist and style to them and in general bringing a modern twist to retro.
Experience the nostalgia without the limitations of old and outdated hardware.